Crush is session-based, so you can keep multiple work sessions and contexts per project.
Crush is session-based: you can maintain multiple work sessions and contexts per project. Press ctrl+s to open the session manager and pick up any conversation where you left off.
Sharing a workspace across clients
When Crush is run against a shared backend (for example two TUIs talking to the same crush serve), clients are grouped into workspaces keyed by their resolved --cwd. Two clients with the same --cwd join the same underlying workspace, so they share the session list, message history, permission queue, LSP, and MCP state.
Joining is implicit: pointing a second client at the same working directory attaches it to the existing workspace. Each new invocation, however, starts in its own fresh session by default. To pick up the conversation another client already has open, use the session manager (the session picker) and select it. Sessions surface two signals there:
IsBusyis set while an agent turn is in flight for that session.AttachedClientsreports how many clients are currently viewing it.
A non-zero AttachedClients (often combined with IsBusy) is the cue that a session is "in progress" on another client and joining it will mirror that view live.
The first client to create a workspace fixes its process-wide flags. In particular, --yolo and --debug follow a first-wins rule: later clients that arrive at the same --cwd with different values for those flags do not change the running workspace. A debug log line is emitted recording the mismatch, and the workspace keeps the flags it was created with.
A workspace lives as long as at least one client has an SSE event stream open against it. When the last stream disconnects, the workspace is torn down. There is a short grace window right after POST /v1/workspaces so a client that has created the workspace but not yet opened its event stream does not get reaped before it can attach.
Read this post in your terminal with glow:glow -p https://crush-docs.fly.dev/docs/advanced/sessions.md
